Media has taken over humanity's activity and our interactions with others. One of the main technological items that have taken over the young teenagers' interest in video games. There are many video games that are available to these teenagers such as "Call of Duty", "Minecraft", "Fortnite", "Grand Theft Auto" and much more. We sometimes take these video games as a way to entertain, yet we don't always see the possible consequences that it can bring to the teenager and/or young child. One of the categories that I will focus will be the video games that contain violence such as, guns, inappropriate language, killing, beating or any other negative action. These violent video games are things that parents and children look at it as a way to get fun with, but some parents don't. These aggressions within video games can affect the child's behavior and could increase over time, In reviewing more than 150 research papers, the task force found a consistent relationship between the games and an increase in "aggressive behavior" (cbsnews 2015). At a young age, these kids will want to feel the adrenaline through a tv screen and having control of anything that they can face in the game and play it for hours if parents don't control the amount of time their child is playing for. If this pattern of time continues through the child, then, later on, it can be much harder to have the child stop playing aggressive video games that eventually will start influencing the child's behavior. They will want to experience the adrenaline that they had while playing the video game through a tv screen to having that do so in the real life.
My cousins are such into "Fortnite", that I would see them in front of a tv screen playing for hours, while also having younger siblings around them when this is done. The young kids that are around them, know how to play this game, which is crazy, and also start screaming and yelling when something goes wrong. Because I see them do this so much, I can notice how these kids' behavior when playing with others. When I see them play (which I see it more as fighting than playing around) they do it in such aggressive ways, like pushing each other, having anything object turn into a gun and start catching each other with it. Not do I only see it when playing, but also how they talk to older people and the language that is used. All of this is what I have seen that has influenced young people's lives and the way that they may behave when playing violent video games. We need to realize how these things have influenced us as people and essentially our kids' lives. To realize how these technological video games have seen as something not too bad play with and not think that it can influence us later on, which it does. These violent video games are a perfect target for young children because they can start developing a mindset related to games, in a way, and start showing that through their behaviors.
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As I stated before in class, the internet is ruining our children. There have been studies done that show the effects of media on children. ...
I would encourage you to look more into these studies because they have been met with flak over their methodologies and lack of controls for various factors. At most many of them conclude that video games can be considered a risk factor for aggressive behavior which is much weaker than a direct correlation and this behavior is more closely linked to competitive games vs violent games.
ReplyDeleteWhat Michael said. And in any case, CAUSE is so hard to determine with complex behaviors.
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